Playbook · Other / Mixed
Other / Mixed Steam capsule art: four directions from your own assets
Anything that does not fit neatly. The prompt adapts to the description.
Make my other / mixed sheet
First sheet free. Paste a Steam link on the home page instead.
The four directions every other / mixed sheet gets
One panel each, in this order, so the four are built to disagree: commercial, atmospheric, poster, and one swing.
Direction 1
Bold Commercial Key Art
Main subject large, logo big, immediate.
- ·Main subject dominates one side
- ·Strong single light
- ·Big readable logo
- ·Background supports
Direction 2
Atmospheric Environment
The world and mood with restraint.
- ·Negative space
- ·Environment-led
- ·Small or absent subject
- ·Elegant title
Direction 3
Graphic Poster Treatment
Designed, flat, typographic.
- ·Reduced palette
- ·Subject as silhouette or crop
- ·Type as design element
- ·Print texture
Direction 4
Concept-Driven Angle
The wildcard.
- ·One unusual framing idea: POV, extreme close-up, reflection, split, symbolic object, unusual angle
What the art director is told
The playbook below is the actual guidance the model receives for other / mixed games, minus your brief and assets.
Compositions that work
- Subject left, logo right
- Subject right, logo left
- Centered minimal
- Wide environment
Lighting
- Motivated single key light
- Rim light
- Atmospheric haze
- Practical lights
Palettes, one per panel
- Restrained: two dominant tones plus one accent
- Monochrome accent: near-monochrome with one accent
Typography
- Match the game's tone
- Condensed display
- Elegant serif
- Geometric sans
Typography to avoid
- Chrome
- Glow
- Generic gaming fonts
Texture that helps
- Fine grain
- Subtle vignette
Texture that hurts
- Grunge overlays
- Clutter
Never
- Clutter
- Centered subject with title underneath on every panel
- Generic AI look
Your other / mixed game, four ways, in about a minute.
Built from your own screenshots and logo. Sizes Steam actually uses. No key, no account for the first sheet.