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Playbook · Racing / Sports / Vehicles

Racing / Sports / Vehicles Steam capsule art: four directions from your own assets

Racing, driving, flight, sports, vehicular combat.

Make my racing / sports / vehicles sheet

First sheet free. Paste a Steam link on the home page instead.

The four directions every racing / sports / vehicles sheet gets

One panel each, in this order, so the four are built to disagree: commercial, atmospheric, poster, and one swing.

  1. Direction 1

    Hero Vehicle Key Art

    Low angle, motion, material beauty.

    • ·Vehicle or athlete large, dynamic angle, motion blur used with restraint
    • ·Paint, metal, sweat, or fabric rendered believably
    • ·Bold logo
    • ·Environment as speed lines and light
  2. Direction 2

    Venue Moment

    The place and the crowd, one frozen second.

    • ·Wide shot of track, stadium, or road
    • ·Atmosphere: rain, dust, floodlights, dusk
    • ·Subject smaller but focal
    • ·Elegant title
  3. Direction 3

    Livery Graphic Poster

    Racing-number, stripe, and type as design.

    • ·Big numerals and stripes
    • ·Flat bold color blocks
    • ·Subject as clean silhouette or cropped detail
    • ·Feels like a motorsport poster
  4. Direction 4

    Concept-Driven Angle

    The wildcard.

    • ·Pick ONE: helmet visor reflection, cockpit POV with rain, tire close-up on a kerb, rear-view mirror, a starting light sequence, a pit-lane night wide, a chalk line on grass

What the art director is told

The playbook below is the actual guidance the model receives for racing / sports / vehicles games, minus your brief and assets.

Compositions that work

  • Vehicle diagonal left-to-right
  • Low three-quarter angle
  • Centered numeral poster
  • POV cockpit

Lighting

  • Floodlights at night
  • Golden sunset backlight
  • Overcast wet reflective
  • Studio-clean product light

Palettes, one per panel

  • Night Circuit: black, wet asphalt, red and white lights
  • Classic Livery: racing green, white, gold
  • Desert Rally: dust orange, sky blue, white
  • Retro Stripe: cream, red, navy, black

Typography

  • Extended italic sans
  • Racing numerals
  • Industrial grotesque
  • Wide bold caps

Typography to avoid

  • Chrome
  • Fake speed-line text effects
  • Glow

Texture that helps

  • Fine grain
  • Rain droplets
  • Lens dirt

Texture that hurts

  • Stock motion-blur filters everywhere
  • Grunge

Never

  • Every panel with the same three-quarter car shot
  • Stock lens flares
  • Chrome logos
  • Clutter

Your racing / sports / vehicles game, four ways, in about a minute.

Built from your own screenshots and logo. Sizes Steam actually uses. No key, no account for the first sheet.

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