Playbook · Racing / Sports / Vehicles
Racing / Sports / Vehicles Steam capsule art: four directions from your own assets
Racing, driving, flight, sports, vehicular combat.
Make my racing / sports / vehicles sheet
First sheet free. Paste a Steam link on the home page instead.
The four directions every racing / sports / vehicles sheet gets
One panel each, in this order, so the four are built to disagree: commercial, atmospheric, poster, and one swing.
Direction 1
Hero Vehicle Key Art
Low angle, motion, material beauty.
- ·Vehicle or athlete large, dynamic angle, motion blur used with restraint
- ·Paint, metal, sweat, or fabric rendered believably
- ·Bold logo
- ·Environment as speed lines and light
Direction 2
Venue Moment
The place and the crowd, one frozen second.
- ·Wide shot of track, stadium, or road
- ·Atmosphere: rain, dust, floodlights, dusk
- ·Subject smaller but focal
- ·Elegant title
Direction 3
Livery Graphic Poster
Racing-number, stripe, and type as design.
- ·Big numerals and stripes
- ·Flat bold color blocks
- ·Subject as clean silhouette or cropped detail
- ·Feels like a motorsport poster
Direction 4
Concept-Driven Angle
The wildcard.
- ·Pick ONE: helmet visor reflection, cockpit POV with rain, tire close-up on a kerb, rear-view mirror, a starting light sequence, a pit-lane night wide, a chalk line on grass
What the art director is told
The playbook below is the actual guidance the model receives for racing / sports / vehicles games, minus your brief and assets.
Compositions that work
- Vehicle diagonal left-to-right
- Low three-quarter angle
- Centered numeral poster
- POV cockpit
Lighting
- Floodlights at night
- Golden sunset backlight
- Overcast wet reflective
- Studio-clean product light
Palettes, one per panel
- Night Circuit: black, wet asphalt, red and white lights
- Classic Livery: racing green, white, gold
- Desert Rally: dust orange, sky blue, white
- Retro Stripe: cream, red, navy, black
Typography
- Extended italic sans
- Racing numerals
- Industrial grotesque
- Wide bold caps
Typography to avoid
- Chrome
- Fake speed-line text effects
- Glow
Texture that helps
- Fine grain
- Rain droplets
- Lens dirt
Texture that hurts
- Stock motion-blur filters everywhere
- Grunge
Never
- Every panel with the same three-quarter car shot
- Stock lens flares
- Chrome logos
- Clutter
Your racing / sports / vehicles game, four ways, in about a minute.
Built from your own screenshots and logo. Sizes Steam actually uses. No key, no account for the first sheet.