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Playbook · RPG / Fantasy

RPG / Fantasy Steam capsule art: four directions from your own assets

JRPG, CRPG, action RPG, high fantasy, adventure.

Make my rpg / fantasy sheet

First sheet free. Paste a Steam link on the home page instead.

The four directions every rpg / fantasy sheet gets

One panel each, in this order, so the four are built to disagree: commercial, atmospheric, poster, and one swing.

  1. Direction 1

    Painted Ensemble Key Art

    Classic illustrated cover: hero or party plus antagonist, painterly, rich.

    • ·Hero or small party arranged with clear hierarchy, antagonist or creature looming behind or opposite
    • ·Painterly rendering with believable light, not plastic 3D
    • ·Logo prominent with an ornate but readable treatment
    • ·Warm heroic light against cooler shadow
  2. Direction 2

    World-Scale Vista

    The journey. Tiny traveler, enormous world.

    • ·Vast landscape or city, small figure for scale, path leading into the frame
    • ·Atmospheric perspective, layered depth, one landmark as focal point
    • ·Title elegant and quiet, placed in sky or negative space
    • ·Sense of wonder and distance over action
  3. Direction 3

    Iconographic Emblem

    Crest, sigil, artifact, or weapon as a bold designed centerpiece.

    • ·One symbolic object rendered with material richness on a restrained background
    • ·Ornamental framing, engraved or illuminated-manuscript influence, kept clean
    • ·Type integrated with the emblem, serif or blackletter used tastefully
    • ·Feels like a collector's edition box
  4. Direction 4

    Intimate Concept Moment

    The wildcard. A quiet or striking single idea.

    • ·Pick ONE: dragon eye reflecting the hero, hand on a sword hilt, stained-glass panel, a map with a bloodstain, campfire faces, throne room seen from the floor, mirror of a possessed knight, a tarot-card layout

What the art director is told

The playbook below is the actual guidance the model receives for rpg / fantasy games, minus your brief and assets.

Compositions that work

  • Triangle of characters
  • Hero facing away into the world
  • Emblem centered with heavy negative space
  • Antagonist as backdrop silhouette
  • Diagonal path through frame

Lighting

  • Golden rim light
  • Torch and moonlight
  • Sunbeams through canopy
  • Magical light as single practical source
  • Overcast stormlight

Palettes, one per panel

  • Royal Dusk: deep blue, gold, crimson accent, parchment
  • Verdant Old-World: forest green, moss, bronze, warm cream
  • Ashen Grimdark: charcoal, ash, ember, bone
  • Dreamlike: lavender, teal, pale gold, soft pink

Typography

  • Classic high-contrast serif
  • Engraved or inscribed lettering
  • Elegant blackletter kept readable
  • Tall ornate display serif
  • Clean humanist serif for premium tone

Typography to avoid

  • Lord-of-the-Rings font clones
  • Overdone glow and drop shadows
  • Chrome
  • Illegible ornate script

Texture that helps

  • Paint strokes
  • Canvas grain
  • Gold-foil emboss on emblem concept
  • Soft vignette
  • Ink bleed

Texture that hurts

  • Plastic 3D render sheen
  • Random particle spam
  • Lens flares everywhere

Never

  • Generic 'epic' orange-blue grading
  • Floating particle clutter
  • Six characters all the same size
  • Cheap glowing runes
  • Plastic skin

Your rpg / fantasy game, four ways, in about a minute.

Built from your own screenshots and logo. Sizes Steam actually uses. No key, no account for the first sheet.

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